For more information visit http://JiED.org. You won't be disappointed!
In the real world, restrictions of money, resources and physical space, and other logistics can inhibit the learners desire to visit the library and museum. What was once all dependent on physical books, papers and print has taken on a different form. It is now multimedia, audio, sound, animation, and virtual reality. Access and availability of these modern resources is even MORE hard to acquire in the old fashioned libraries of old town America. The new Immersive education libraries and museums are a revolutionary new way for people to learn using the most modern state of the art, and engaging methods.
Todays modern Immersive libraries use interactivity and interactive gaming technology to be a new and different way to present museums, exhibits, and ancient artifacts. Through the use of a modern web browser on almost any type of computer, people of any age, can remotely visit a virtual museum, connect with a remote librarian, or just wander about with fellow interested learners. An immersive exhibit is just a moment away at just the click of your mouse. There are massive immersive museums like the Smithsonian Natural Museum of Natural History. It is a very lifelike representation of the real Smithsonian Museum, and you can explore virtually all of the exhibits that it has to offer.
The objective of the Libraries and Museums Technology Working Group is to lead in the provider ship of the technologies that enable local libraries to implement these technological resources. Using these methods designed by the Libraries and Museums Technology Working Group will make it easier for your local neighborhood library to promote these new and exciting methods. With just the use of a modern computer, and a current web browser, anyone can visit the far reaches of the earth and virtually learn anything that is exhibited for them to see.
The above is a picture from the Smithsonian Latino Center Virtual Library
The Libraries and Museums Technology Working Group are establishing a criteria for success, and using methods that promote the best practices for collaborative efforts. They want to deliver the best experience to the user, and provide the most current and precise knowledge of the material being presented. They want to establish an active community of researchers, practitioners, librarians, and technological people to work together to make this a huge success. If this is implemented correctly, is user friendly, and accessible to virtually anybody, it will be a win, win situation for us all.
source: Immersive Education Libraries and Museums Technology Working Group (LAM.TWG)
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